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The Martian Who Became a Graphic Designer
By Lori Fagerholm, Guest Blogger
At the age of 27, as I was wrapping up the last semester of graphic design school, I sat down with my first real client to help brand her videography business. A logo redesign and color palette project, this was exactly the kind of assignment I had trained for. I had my laptop and my professional design software, and I knew how to use them. The project was off to a great start, my client was happy with my work, and I was finally a "real" designer. There was only one problem: I was miserable. Why was I Miserable? To answer that question, I have to start at the beginning. I've been odd for as long as I can remember. At 5 years old, I picked out my first pair of eyeglasses: Strawberry Shortcake brand, with a cute little strawberry on each temple. But the frames were oversized, the lenses thick and the arms bent so as not to block my peripheral vision-you know, the kind of glasses you usually don't see on anyone under the age of 60. I was the kid who wore protest t-shirts to school while the rest of the girls had on the latest Guess sweaters, who couldn't hit a ball to save my life while my peers were joining the JV softball team. I was a directionless, daydreamy artist among sporty overachievers. That was alright. School was just practice for the real world, like a virtual reality simulation of life. My real life would begin once I chose a career, graduated from college and got The Dream Job. Sound familiar? Many of us grow up hearing this fairy tale. Long after we stop believing in Cinderella and Sleeping Beauty, the happily-ever-after myth of The Career endures. It took five years and a lot of soul-searching, but I finally love my work. Here's what I learned that turned work from a ball and chain to an exciting, if still sometimes scary, adventure:
This is not to suggest that I'm completely at peace with this whole work thing. Maybe I never will be. I'm a bit of an anachronism, somebody who'd have been more at home a few thousand years ago, when archaeologists say indigenous people dwelled in huts, lived communally and hunted, gathered and worked only an average of four hours a day. Sounds pretty great to me. But we live in a different world nowadays, and I'm happy to say, I finally feel like a part of it. About the Author Lori Fagerholm Graphic Designer, Illustrator and Writer Lori Fagerholm is a graphic designer, illustrator and writer specializing in educational worksheets and promotional materials. Based in the San Francisco Bay Area, Lori enjoys travel and is working on adopting a location-independent business style. Lori loves the flexibility of freelance work and is sure it’s worth the extra work and cost—well, pretty sure.See samples of Lori’s work on her portfolio blog. blog comments powered by Disqus |